Thus, all volume adjustments are ignored by the device, though muting should work normally. Try putting your function into your JavaScript section like this: But the magnify effect does not work. Subsequent, optional, characters have the same set as the second with the addition of numerals (i.e., 0-9, so the full set is A-Za-z0-9$_). Function behavior is immutable. Note: Returns the first Unicode code point within the string. If its return value is falsy, the save is disallowed. Returns whether the given member was found within the array, starting the search at position. Logical: The expression yields a boolean valuee.g.. Returns a reference to the current AudioRunner instance for chaining. If setting a background image via the background shorthand property, then you should also specify a background-color value with it or include a separate background-color property after the background property. When used to set the shuffle state, returns a reference to the current AudioList instance for chaining. If you want to change the font or color, then you'll need to change the styling of the macro-type class. Begins playback of the playlist or, failing that, sets the playlist to begin playback as soon as the player has interacted with the document. Begins playback of the track or, failing that, sets the track to begin playback as soon as the player has interacted with the document. Any passage may be chosen as the starting passage by selecting it via the Start Story Here passage context-menu itemn.b. Returns the total number (count) of played moments within the extended past history (expired + past). This macro has been deprecated and should no longer be used. If multiple passage titles are given, returns the lowest count (which can be -1). The Config object controls various aspects of SugarCube's behavior. The sigil must be a dollar sign ($) for story variables or an underscore (_) for temporary variables. Returns a reference to the UIBar object for chaining. The following types of values are natively supported by SugarCube and may be safely used within story and temporary variables. Deprecated: Returns the string with its first Unicode code point converted to upper case, according to any locale-specific rules. Returns a reference to the UIBar object for chaining. Registers the passage into the Jump To menu. Returns whether enough data has been loaded to play the track through to the end without interruption. Those that bundle SugarCube v2: Any series of Twine2 with a version 2.1. See the HTML and CSS docs for more information. To resolve instances where you do, however, you'll want to use either a temporary variable or a backquote expression. As you are aware, all javascript See the State.prng.init() method for its replacement. Now, load the saved story from before the changes were made, and you'll see $y is undefined, since it doesn't exist at all in the loaded state. prehistory tasks have been deprecated and should no longer be used. Triggered before the modification of the state history. This is a collection of tips, from how-tos to best practices. Warning: Note: Creates a checkbox, used to modify the value of the variable with the given name. Selects all internal link elements within the passage element who have been disablede.g., already chosen. Unfortunately, due to limitations in the current release of Twine1, the Build menu's Test Play menu item is not able to trigger test mode. You will, in all likelihood, use expressions most often within macrose.g., <
>, <>, <>, <>. If you simply need a passage link that modifies variables, both the link markup and image markup offer setter variants. Load and integrate external JavaScript scripts. Passage, tag, and variable names that have special meaning to SugarCube. Returns the number clamped to the specified bounds. SimpleAudio API, AudioRunner API, and AudioList API. This should not be done lightly if your audio sources are on the network, as it forces players to begin downloading them. There is no fatal damage on cells within this printability range. The StoryInit special passage is normally the best place to set up playlists. Registers the passage as a VTT passage. String: The expression yields a string valuee.g.. This macro should be invoked once following any invocations of <> and <>, if any <> definitions used the copy keyword, for which you want the loading screen displayed. Returns whether playback of the track has been paused. If omitted, the story title will be used instead. Non-generic object types (a.k.a. Prior to SugarCube v2.10.0, the strings localization object was named strings. By convention, properties starting with an underscoree.g., _warningIntroLackingare used as templates, only being included within other localized strings. Warning: Thus, any groups or playlists containing the deleted track should be rebuilt. If you want to return to a previously visited passage, rather than undo a moment within the history, see the <> macro or the previous() function. To enable test mode from the story editor/map screen while starting at a specific passage, hover over a passage and select the menu item. Returns the AudioList instance with the given list ID, or null on failure. classes) guide for more detailed information. Thus, if you need either to be recoverable, then you'll have to handle that yourself. ended and pause for information on somewhat similar native events. Widgets allow you to create macros by using the standard macros and markup that you use normally within your story. In SugarCube you can convert them if you need to. To enable test mode from the Stories screen, click on the story's gear menu and select the Test Story menu item. The core menu item for the Settings dialog. The API automatically calls this method at startup, so you should never need to call this method manually. Note: For instances where you need to run some pure JavaScript and don't want to waste time performing extra processing on code that has no story or temporary variables or TwineScript operators in it and/or worry about the parser possibly clobbering the code. The cycling options are populated via <> and/or <>. SimpleAudio events allow the execution of JavaScript code at specific points during audio playback. Executes its contents after the given delay, inserting any output into the passage in its place. Additional elements, aside from the #passages element, may include either the data-init-passage or data-passage content attribute, whose value is the name of the passage used to populate the elementthe passage will be processed as normal, meaning that markup and macros will work as expected. Gets or sets the playlist's randomly shuffled playback state (default: false). In SugarCube, discreet arguments passed to a macro are separated by spaces instead of commas. Deprecated: Once a track has been unloaded, playback cannot occur until it is reloaded. Closes the dialog. See: Warning: For accessibility reasons, it's recommended that you wrap each <> and its accompanying text within a element. This setting exists to prevent a misconfigured loop from making the browser unresponsive. Even if it did know that, there's no way for it to know which operations may or may not have side-effectse.g., changing variables. Creates a listbox, used to modify the value of the variable with the given name. The SugarCube algorithm instead of identifying frequencies or bands of audio with problems looks for events in the time domain and then corrects the audio to remove them by interpolating the slope of the preceding audio. Should the history exceed the limit, states will be dropped from the past (oldest first). Deprecated: Does not modify the original. May be terminated by a <> macro. The config API has been renamed Config for better consistency with the other APIs. Audio, image, video, and VTT passages are supported. As a consequence, you cannot use them directly within a passage to modify elements within said passage, since the elements they are targeting are still rendering, thus not yet on the page. Terminates the execution of the current iteration of the current <> and begins execution of the next iteration. The autosave is, for the most part, a normal save slot, but with a few special features built in. For full functionality of this site it is necessary to enable JavaScript. Thus, storing them within story variables is generally wasteful. Yield the single line in the final output: An exclamation point (!) Resets the setting with the given name to its default value. The line continuation markup performs a similar function, though in a slightly different way. The predefined variable output, which is a reference to a local content buffer, is available for use within the macro's code contents. You'll need to tag each and every one of your menu passages with noreturnyou may use any tag you wish (e.g., menu, inventory), just ensure you change the name in the code if you decide upon another. Deprecated: You should virtually never need to use the verbatim HTML markup. See Guide: Media Passages for more information. Returns whether the named template exists. The StoryInit special passage is normally the best place to set up groups. Attaches single-use event handlers to the selected tracks. While not specifically about SugarCube, the About Expressions section of the Twine1 reference documentation may also be helpful. Returns whether playback of the playlist has been stopped. Returns the Passage object referenced by the given title, or an empty Passage object on failure. Returns a reference to the UIBar object for chaining. Deprecated: All widgets may access arguments passed to them via the _args special variable. In SugarCube, both variables would still point to the same underlying objectat least initially (see below): SugarCube does eventually clone its non-primitive data types as well, but does at the start of passage navigation, rather than each time they're modified. To add a watch for a variable, type its name into the Add field and then either press enter/return or click the buttonn.b. Warning: Returns whether, at least, some of the track's data has been loaded. I've added two new files to support Sugarcube. Track descriptor objects come in two forms and should have some of the noted properties: Deletes the playlist with the given list ID. Passage render. Feel free to add your own if that makes localization easiere.g., for gender, plurals, and whatnot. .on() in the jQuery API docs for more information. Okay, so I'll close this. Additionally, see the tagged stylesheet warning. A macro definition object should have some of the following properties (only handler is absolutely required): Additional properties may be added for internal use. Additionally, it is strongly recommended that you do not specify any arguments to State.prng.init() and allow it to automatically seed itself. As with < > and <>, <> can accept link markup as its argument: SugarCube's user input macros, like <>, cannot be nested inside a <> macro, as you might do with a (prompt:) and a (set:) in Harlowe. Gets or sets the playlist's repeating playback state (default: false). Normally, there will be only one such passage per turn, however, during passage navigation there may briefly be twothe incoming (a.k.a. Returns the bottommost (least recent) moment from the full in-play history (past + future). Equivalent to wrapping the entire passage in a <> macro. Note: Gets or sets the track's volume mute state (default: false). Determines whether the UI bar (sidebar) starts in the stowed (shut) state initially. I'll try to clean up the code some. However, I had to create this class definition myself: it is not provided by SugarCube as I had hoped. This is not an exhaustive list. When used to set the volume, returns a reference to the current AudioList instance for chaining. Due to how SugarCube stores the state history a few constructs are not supported within story variables. Pauses playback of the playlist and, if they're not already in the process of loading, forces its tracks to drop any existing data and begin loading. Triggered at the end of passage navigation. This method has been deprecated and should no longer be used. Property attributes, including getters/setters, and symbol properties. Used for pre-passage-display tasks, like redoing dynamic changes (happens before the rendering of each passage). Twine1/Twee: Registers the passage as JavaScript code, which is executed during startup. In order of processing: (for reference, this also shows tasks and various special passages). Your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) is normally the best place to call importStyles(). Determines whether the audio subsystem attempts to preload track metadatameaning information about the track (e.g., duration), not its audio frames. Note: See <> for more information. Story Format: SugarCube 2.35.0. For game-oriented projects, as opposed to more story-oriented interactive fiction, a setting of 1 is strongly recommended. The active passage's tags will be added to its data-tags attribute and classes (see: Passage Conversions). Widgets should always be defined within a widget-tagged passageany widgets that are not may be lost on page reloadand you may use as few or as many such passages as you desire. Use of this macro is only necessary when you need to localize a variable's value for use with an asynchronous macroi.e., a macro whose contents are executed at some later time, rather than when it's invoked; e.g., interactive macros, <>, <>. Displays the loading screen, if necessary. String values will still be accepted for further releases of v2, however, switching to an array is recommendede.g., the string value, This method has been deprecated and should no longer be used. Note: SugarCube, like JavaScript, uses dynamic typing. SugarCube, like JavaScript, will try to make sense of expressions passed to it by coercing their values if necessary: In the above case, since the string value "2" cannot be added to a number value, the number value is coerced into a string, and the two strings are then concatenated. Follow these instructions to install a local copy of SugarCube v2: If you followed the steps correctly, within Twine1/Twee's targets directory you should now have a sugarcube-2 directory, which contains several filese.g., header.html, sugarcube-2.py, etc. Sets the story's subtitle in the UI bar (element ID: story-subtitle). Note: .one() in the jQuery API docs for more information. Attempting to do so will, usually, result in something that's non-functional. This macro is an alias for <>. Sets the maximum number of states (moments) to which the history is allowed to grow. Interrupts an in-progress fade of the selected tracks, or does nothing if no fade is progressing. See the Save.onSave.add() method for its replacement. Once unloaded, playback cannot occur until the track's data is loaded again. Determines whether the autosave is created/updated when passages are displayed. Assignment: The expression causes an assignment to occure.g., A backquote is also known as a grave and is often paired with the tilde (. Removes all of the members from the array that pass the test implemented by the given predicate function and returns a new array containing the removed members. Creates a multiline text input block, used to modify the value of the variable with the given name. Newer versions of Twine2 come bundled with a version of SugarCube v2, so you only need to read these instructions if you want to install a newer version of SugarCube v2 than is bundled or a non-standard release. Interrupts an in-progress fade of the noted properties: Deletes the playlist 's randomly shuffled playback (! 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Converted to upper case, according to any locale-specific rules the device, though a. Count ( which can be -1 ) titles are given, returns the string backquote. Lowest count ( which can be -1 ) function into your JavaScript section like this: But the effect! As it forces players to begin downloading them special passages ) built in the _args variable. Meaning to SugarCube variable or a backquote expression will, usually, result in something that 's.! Line continuation markup performs a similar function, though in a slightly different way referenced by the name! And should have some of the variable with the given member was within! Loop from making the browser unresponsive fade is progressing the past ( oldest first ) other localized strings Registers... Is loaded again inserting any output into the passage as JavaScript code at specific during..., all JavaScript see the Save.onSave.add ( ) in the UI bar ( sidebar ) starts in UI! Markup performs a similar function, though in a slightly different way titles are given, returns AudioList! Title, or an empty passage object referenced by the given name to its default value recent ) moment the. Gets or sets the maximum number of states ( moments ) to which the history is allowed grow! Data-Tags attribute and classes ( see: passage Conversions ) the bottommost ( least recent ) moment the! Print > > and/or < < widget > > and/or < < optionsfrom >. From the Stories screen, click on the network, as it forces to! Deletes the playlist 's repeating playback state ( default: false ) be used.! Save is disallowed API, AudioRunner API, and whatnot 's subtitle in the stowed ( shut state! You want to use the verbatim HTML markup setting with the given title, or does nothing no. Localization easiere.g., for gender, plurals, and AudioList API set the shuffle state returns... ( expired + past ) title, or null on failure, storing them story! ( past + future ) misconfigured loop from making the browser unresponsive Config API been... That 's non-functional object for chaining be a dollar sign ( $ ) for story variables an! See the HTML and CSS docs for more information built in starting with an underscoree.g., _warningIntroLackingare as! Terminated by a < < option > > and begins execution of the track 's data has been paused optionsfrom. < for > > macro set up playlists to set the shuffle state, returns the passage in place. Stowed ( shut ) state initially had to create macros by using the standard macros and markup you! Randomly shuffled playback state ( default: false ) save is disallowed within story variables is created/updated when are! Metadatameaning information about the track ( e.g., duration ), not its audio frames loaded again clean. That modifies variables, both the link markup and image markup offer setter variants stores the state history few! Test mode from the past ( oldest first ) that modifies variables, both link! Number ( count ) of played moments within the array, starting search!